paaaaablo - Level 22 Scientist

Class:Scientist :

Wearing: a battered and blood-soaked pair of dark red shoes

Level:22
XP:2510 Group:none
Joined:2007-03-06 21:46:18 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
        • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
          • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
          • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
            • Surgery (Player can heal a further 5HP if working in a hospital with power.)
          • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
          • Shopping (Player may choose which stores to loot, when searching a mall.)
            • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
          • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
            • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
            • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
            • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                              • Memories of Life (Zombie is able to open doors to buildings.)
                                • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                    • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                  • Lurching Gait (Zombie can walk as fast as the living.)
                                    • Ankle Grab (Zombie only spends 1AP standing up.)
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