IoOI - Level 30 Zombie

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Level:30
XP:5872 Group:Zombiefied Republic of !zanbah
Joined:2007-02-24 21:54:05 Skills:
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Axe Proficiency (An extra +15% when attacking with an axe.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
          • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
            • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
              • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
            • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
              • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
              • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)

                    • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                      • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                      • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                      • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                    • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                      • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                      • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                      • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                      • Rend Flesh (Hand attacks deal an extra 1 damage.)
                      • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                      • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                    • Memories of Life (Zombie is able to open doors to buildings.)
                      • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                      • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                        • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                        • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                      • Lurching Gait (Zombie can walk as fast as the living.)
                        • Ankle Grab (Zombie only spends 1AP standing up.)
                      • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                        • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
                      Died:119 times
                      First died:during the early outbreaks
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