warlord266 - Level 25 Military

Class:Military Guns and glory.

Wearing: a tattered and blood-soaked firefighter's jacket, a tattered and blood-soaked high-visibility jacket, a torn and blood-soaked pair of blue jeans and a battered and blood-soaked pair of black boots

Level:25
XP:109 Group:none
Joined:2006-12-28 23:03:04 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
    • Hand-to-Hand Combat (+15% to melee attacks.)
        • Axe Proficiency (An extra +15% when attacking with an axe.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
      • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
          • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
      • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
        • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
        • Shopping (Player may choose which stores to loot, when searching a mall.)
          • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
            • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
              • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

              • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                      • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                          • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                          • Rend Flesh (Hand attacks deal an extra 1 damage.)
                          • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                          • Memories of Life (Zombie is able to open doors to buildings.)
                                • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                • Lurching Gait (Zombie can walk as fast as the living.)
                                    Died:70 times
                                    First died:unknown
                                    Real name:Vansif
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