Lucio Chagrini - Level 23 Civilian

Class:Civilian Your good old reliable handyman.

Wearing: a tattered and blood-soaked grey flat cap, blood-soaked grey overalls and a scraped and blood-soaked pair of steel toe-capped boots

Level:23
XP:6225 Group:Whatmore Building maintenance technician
Joined:2006-05-16 16:47:58 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
      • Shotgun Training (An extra +25% to hit with a shotgun.)
        • Advanced Shotgun Training (An extra +10% to hit.)
    • Hand-to-Hand Combat (+15% to melee attacks.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
        • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
        • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
          • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
            • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
          • Surgery (Player can heal a further 5HP if working in a hospital with power.)
        • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
        • Shopping (Player may choose which stores to loot, when searching a mall.)
          • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
        • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
        • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
        • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
        • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
        • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                          • Memories of Life (Zombie is able to open doors to buildings.)
                                  • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                • Lurching Gait (Zombie can walk as fast as the living.)
                                  • Ankle Grab (Zombie only spends 1AP standing up.)
                                  Died:158 times
                                  First died:unknown
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