Lawrence5 - Level 24 Scientist

Class:Scientist A sturdy man w/ a alert face,a gotee and brown hair to his neck.He wears dark blue jeans and a black under shirt. On his white jacket he's also wearing,theres a small logo, NecroTech,is what you can read out. He then faces you-awaiting a response.

Wearing: a pair of safety goggles, a clerical collar, a bloodstained pale blue short-sleeved shirt, a NecroTech jacket, a blood-soaked white lab coat, a pair of blue jeans and a pair of steel toe-capped boots

Level:24
XP:2870 Group:none
Joined:2006-02-08 23:25:11 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
    • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
      • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
      • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
      • Shopping (Player may choose which stores to loot, when searching a mall.)
        • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
      • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
      • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
      • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
      • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
      • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

              • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                              • Lurching Gait (Zombie can walk as fast as the living.)
                                • Ankle Grab (Zombie only spends 1AP standing up.)
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