John Triplets - Level 28 Zombie

Class:Zombie A non-descript zombie.
Level:28
XP:101 Group:BARBELiTH
Joined:2005-08-02 08:23:56 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
                  • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
                    • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
                      • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                      • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                        • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                        • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                        • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                      • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                        • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                      • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                        • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                        • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                        • Rend Flesh (Hand attacks deal an extra 1 damage.)
                        • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                        • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                      • Memories of Life (Zombie is able to open doors to buildings.)
                        • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                        • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                          • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                          • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                        • Lurching Gait (Zombie can walk as fast as the living.)
                          • Ankle Grab (Zombie only spends 1AP standing up.)
                        • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                          Died:105 times
                          First died:2005-10-02 14:55:24
                          Web page:link
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