Sam the Tech - Level 13 Scientist

Class:Scientist Sam wears a lab coat. He has his NecroTech badge on a lanyard around his neck, and carries a clipboard. He looks confused. It is possible that he knows nothing.

Wearing: a blood-flecked mustard yellow tie, a white long-sleeved shirt and a white coat

Level:13
XP:9 Group:The Know Nothings
Joined:2006-01-03 20:33:35 Skills:
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Axe Proficiency (An extra +15% when attacking with an axe.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
        • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
        • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
          • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
            • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
          • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
          • Shopping (Player may choose which stores to loot, when searching a mall.)
            • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
          • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
            • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
                Web page:link
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