skiminal - Level 20 Scientist

Class:Scientist A non-descript survivor.
Level:20
XP:364 Group:Last Hope
Joined:2005-12-30 06:11:37 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
          • Free Running (Can move between adjacent buildings without stepping outside.)
            • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
              • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
                • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
            • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
              • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
              • Shopping (Player may choose which stores to loot, when searching a mall.)
                • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
              • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
                • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                    • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                      • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                      • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                      • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                    • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                      • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                        • Lurching Gait (Zombie can walk as fast as the living.)
                                          • Ankle Grab (Zombie only spends 1AP standing up.)
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