wage slave - Level 27 Scientist

Class:Scientist A beat up and rather weasely looking low level necrotech employee who has not even had the good sense to take of the white lab coat he was wearing when the apocalypse kicked off. MCDU Unit One Eye of Ra

Wearing: a blood-soaked red beret, a set of blood-smeared Fort Perryn dog-tags, a tattered and blood-soaked khaki short-sleeved shirt, a torn and blood-soaked camouflage jacket, a blood-soaked pair of khaki trousers and a blood-soaked pair of black boots

Level:27
XP:62 Group:Malton Civil Defense Unit
Joined:2005-11-23 13:21:01 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
        • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
          • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
            • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
          • Surgery (Player can heal a further 5HP if working in a hospital with power.)
        • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
        • Shopping (Player may choose which stores to loot, when searching a mall.)
          • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
        • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
        • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
        • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
        • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
        • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                  • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                      • Memories of Life (Zombie is able to open doors to buildings.)
                        • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                            • Lurching Gait (Zombie can walk as fast as the living.)
                              • Ankle Grab (Zombie only spends 1AP standing up.)
                              Died:74 times
                              First died:unknown
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