KingOfSchizophrenia - Level 27 Scientist

Class:Scientist A non-descript survivor.

Wearing: a blood-smeared pair of glasses, a ripped and blood-soaked black short-sleeved shirt, a torn and blood-soaked straitjacket, a blood-soaked white doctor's coat, a torn and blood-soaked pair of black trousers and a scraped and blood-soaked pair of black boots

Level:27
XP:26 Group:none
Joined:2013-09-10 23:21:39 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
    • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
      • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
    • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
      • Surgery (Player can heal a further 5HP if working in a hospital with power.)
      • Shopping (Player may choose which stores to loot, when searching a mall.)
        • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
          • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
            • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

            • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                        • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                        • Rend Flesh (Hand attacks deal an extra 1 damage.)
                        • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                        • Memories of Life (Zombie is able to open doors to buildings.)
                          • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                              • Lurching Gait (Zombie can walk as fast as the living.)
                                • Ankle Grab (Zombie only spends 1AP standing up.)
                                Died:86 times
                                First died:unknown
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