nerders - Level 28 Zombie

Class:Zombie You SUCK! Seriously, you are an idiot.
Level:28
XP:91 Group:Scourge or something like that
Joined:2005-07-22 11:39:04 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
          • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
            • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
            • Shopping (Player may choose which stores to loot, when searching a mall.)
              • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
            • Body Building (Player has a maximum of 60 Hit Points instead of 50.)

                    • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                      • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                      • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                      • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                    • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                      • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                      • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                      • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                      • Rend Flesh (Hand attacks deal an extra 1 damage.)
                      • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                      • Memories of Life (Zombie is able to open doors to buildings.)
                        • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                        • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                            • Lurching Gait (Zombie can walk as fast as the living.)
                              • Ankle Grab (Zombie only spends 1AP standing up.)
                            • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                              Died:123 times
                              First died:2005-07-27 07:37:23
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