Kameesabee - Level 27 Zombie

Class:Zombie A non-descript zombie.

Wearing: a blood-soaked white T-shirt, a blood-soaked firefighter's jacket, a bloodstained pair of blue jeans and a blood-soaked pair of black boots

Level:27
XP:617 Group:none
Joined:2012-05-14 14:48:49 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Axe Proficiency (An extra +15% when attacking with an axe.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
          • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
            • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
              • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
          • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
            • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
              • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
                • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                    • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                      • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                      • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                      • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                    • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                      • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                      • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                      • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                      • Rend Flesh (Hand attacks deal an extra 1 damage.)
                      • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                      • Memories of Life (Zombie is able to open doors to buildings.)
                          • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                            • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                            • Lurching Gait (Zombie can walk as fast as the living.)
                              • Ankle Grab (Zombie only spends 1AP standing up.)
                              Died:31 times
                              First died:unknown
                              Real name:Mig
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