ChairKiller - Level 32 Military

Class:Military Male, semi-muscular build, disheveled brown hair and blue eyes. His face has been aged from circumstance yet there is a glimpse of something else in his twisted smirk. Proudly wears the ACC emblem and a scorpion patch on his jacket.
Sat Phone: 899-9737

Wearing: a blood-smeared gas mask, a crucifix necklace, a tan short-sleeved shirt, a blood-soaked black jacket, a blood-flecked pair of pale blue jeans and a pair of black boots

Level:32
XP:209 Group:Army Control Corps
Joined:2011-09-15 08:44:38 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
    • Hand-to-Hand Combat (+15% to melee attacks.)
        • Axe Proficiency (An extra +15% when attacking with an axe.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
      • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
          • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
      • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
        • Surgery (Player can heal a further 5HP if working in a hospital with power.)
      • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
      • Shopping (Player may choose which stores to loot, when searching a mall.)
        • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
      • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
        • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
          • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

          • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
            • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
              • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
            • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
              • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                  • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                  • Memories of Life (Zombie is able to open doors to buildings.)
                    • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                        • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                      • Lurching Gait (Zombie can walk as fast as the living.)
                        • Ankle Grab (Zombie only spends 1AP standing up.)
                        Real name:Nick
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