Harold Hartwell - Level 15 Zombie

Class:Zombie This terrible conduit of evil shambled out of the cursed land of Westgate after being bit by an infected Agum. He sports a Combover, a cheeky smile and nothing else.

Wearing: some fuel stains

Level:15
XP:130 Group:none
Joined:2011-05-30 13:53:07 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)

                                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                  • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                    • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                      • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                        • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                        • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                        • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                        • Memories of Life (Zombie is able to open doors to buildings.)
                                              • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                              • Lurching Gait (Zombie can walk as fast as the living.)
                                                • Ankle Grab (Zombie only spends 1AP standing up.)
                                              • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                                • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
                                              Died:43 times
                                              First died:unknown
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