Meat Shield 5 - Level 30 Scientist

Class:Scientist Is one of the last remaining members of Malton's football team. His excellent defense skills earned him the name Meat Shield. The name has nothing to do with zerging...honest.

Wearing: a torn and blood-flecked blue bandanna, a white-and-blue striped scarf, a blue number 5 football shirt and a pair of black football boots

Level:30
XP:769 Group:none
Joined:2011-05-22 16:43:56 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
          • Surgery (Player can heal a further 5HP if working in a hospital with power.)
        • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
        • Shopping (Player may choose which stores to loot, when searching a mall.)
          • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
        • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
          • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
            • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

            • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                  • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                    • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                    • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                    • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                    • Rend Flesh (Hand attacks deal an extra 1 damage.)
                    • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                    • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                  • Memories of Life (Zombie is able to open doors to buildings.)
                          • Lurching Gait (Zombie can walk as fast as the living.)
                            • Ankle Grab (Zombie only spends 1AP standing up.)
                            Advertisement
                             

                            Add Meat Shield 5 to your Contacts List Back to the City