siiimooon - Level 20 Zombie

Class:Zombie A giant rotting chipmunk with an oversized blue shirt on, some badly-repaired glasses, and no pants. He clearly was hunting the Zoo, he has a necklace made from catgirl ears and he's wearing a severed rotting penguin head as a hat. He has only one tooth.

Wearing: a tattered and blood-soaked blue T-shirt

Level:20
XP:15 Group:reddit_survivors
Joined:2011-05-09 01:16:19 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Axe Proficiency (An extra +15% when attacking with an axe.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
              • Diagnosis (The HP values of nearby survivors are displayed next to their name.)

                          • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                  • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                  • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                  • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                  • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                • Memories of Life (Zombie is able to open doors to buildings.)
                                    • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                      • Bellow (When facing at least 25 survivors, the zombie can give a groan audible up to ten blocks away.)
                                    • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                    • Lurching Gait (Zombie can walk as fast as the living.)
                                      • Ankle Grab (Zombie only spends 1AP standing up.)
                                      Died:37 times
                                      First died:during the early outbreaks
                                      Advertisement
                                       

                                      Add siiimooon to your Contacts List Back to the City