Monkeyontherun4 - Level 26 Civilian

Class:Civilian Despite being a cop for years, it is clear he didn't expect this to ever happen. With the look of forlorn on his face he grips his pistol tight and keeps his shotgun close at hand. He longs for the touch of his wife...

Wearing: a cracked and blood-smeared pair of mirrored sunglasses, a tattered and blood-soaked police cap, a tattered and blood-soaked black tie, a blood-flecked pale blue short-sleeved shirt, a torn and blood-soaked police jacket, a pair of black trousers and a bloodstained pair of black leather shoes

Level:26
XP:7 Group:Dunell Hills Police Department
Joined:2010-10-15 06:37:34 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
  • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
      • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
  • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
    • Surgery (Player can heal a further 5HP if working in a hospital with power.)
  • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
  • Shopping (Player may choose which stores to loot, when searching a mall.)
    • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
  • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
    • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
      • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

      • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                        • Memories of Life (Zombie is able to open doors to buildings.)
                                • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                              • Lurching Gait (Zombie can walk as fast as the living.)
                                • Ankle Grab (Zombie only spends 1AP standing up.)
                                Died:34 times
                                First died:unknown
                                Real name:Ian
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