Orifii - Level 22 Military

Class:Military A non-descript survivor.

Wearing: a cracked and blood-smeared pair of glasses, a tattered and blood-soaked red T-shirt, a tattered and blood-soaked pair of blue jeans and a blood-soaked pair of tan trainers

Level:22
XP:187 Group:none
Joined:2010-09-17 11:17:17 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Axe Proficiency (An extra +15% when attacking with an axe.)
                  • Shopping (Player may choose which stores to loot, when searching a mall.)
                    • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
                      • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                          • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                            • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                            • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                            • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                          • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                            • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                          • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                            • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                            • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                            • Rend Flesh (Hand attacks deal an extra 1 damage.)
                            • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                            • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                          • Memories of Life (Zombie is able to open doors to buildings.)
                              • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                  • Lurching Gait (Zombie can walk as fast as the living.)
                                    • Ankle Grab (Zombie only spends 1AP standing up.)
                                    Died:42 times
                                    First died:unknown
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