Zangi - Level 17 Military

Class:Military Former army medic.
On the back of his coat, you see the words crudely painted on in bright red; If ded, rez if can.

Wearing: a pale green medical facemask, a grey short-sleeved shirt, a blood-flecked grey jacket, a blood-flecked white doctor's coat, a pair of black trousers and a blood-soaked pair of black boots

Level:17
XP:135 Group:none
Joined:2009-09-04 19:35:02 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
          • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
            • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
              • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
                • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                        • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                          • Lurching Gait (Zombie can walk as fast as the living.)
                                            • Ankle Grab (Zombie only spends 1AP standing up.)
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