Sheldon Cooper Ph D - Level 20 Scientist

Class:Scientist Looking like a giant praying mantis doctor of theoretical physics ;]. Now with extra goth :]

Wearing: red contact lenses, a scraped and blood-flecked black top hat, a spiky leather collar, a blood-soaked grey short-sleeved shirt, a blood-soaked NecroTech jacket, a blood-soaked black leather coat, a blood-soaked pair of studded leather trousers and a scraped and blood-flecked pair of big black boots

Level:20
XP:50 Group:none
Joined:2009-03-27 15:05:38 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Axe Proficiency (An extra +15% when attacking with an axe.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
          • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
            • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
              • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
          • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
            • Surgery (Player can heal a further 5HP if working in a hospital with power.)
          • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
          • Shopping (Player may choose which stores to loot, when searching a mall.)
            • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
              • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                          • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                            • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                            • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                        • Lurching Gait (Zombie can walk as fast as the living.)
                                          • Ankle Grab (Zombie only spends 1AP standing up.)
                                          Died:21 times
                                          First died:unknown
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