Capt Morgan Rum - Level 26 Zombie

Class:Zombie A non-descript zombie.
Level:26
XP:88 Group:none
Joined:2008-11-25 06:51:59 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
          • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
        • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
        • Shopping (Player may choose which stores to loot, when searching a mall.)
          • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
        • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
        • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
        • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
        • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
        • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

        • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
              • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
              • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                            • Lurching Gait (Zombie can walk as fast as the living.)
                              • Ankle Grab (Zombie only spends 1AP standing up.)
                              Died:9 times
                              First died:unknown
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