Captain Behemoth - Level 14 Zombie

Class:Zombie Twelve meters tall and made of solid steel.

Wearing: a torn straitjacket and a crumpled and blood-soaked toe tag

Level:14
XP:5 Group:none
Joined:2008-04-17 19:49:38 Skills:

                                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                  • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                      • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                          • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                          • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                          • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                          • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                        • Memories of Life (Zombie is able to open doors to buildings.)
                                              • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                              • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                            • Lurching Gait (Zombie can walk as fast as the living.)
                                              • Ankle Grab (Zombie only spends 1AP standing up.)
                                            • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                              • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
                                            Died:73 times
                                            First died:during the early outbreaks
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