Cowboy Cult - Level 29 Military

Class:Military It's Cowboy Up! It's Cult! It's a gene spliced genetic CDF abomination. Rise and cast off your false Gods! Embrace the loving God Jamoomba! Jamoomba offers beer everlasting to those who worship him and who cast off their false gods!

Wearing: a torn and blood-soaked black beret, a set of blood-smeared Fort Creedy dog-tags, a tattered and blood-soaked green short-sleeved shirt, a bloodstained camouflage jacket, a torn and blood-soaked pair of camouflage trousers and a scraped and blood-soaked pair of black boots

Level:29
XP:1 Group:Creedy Defense Force
Joined:2008-04-10 00:23:57 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
  • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
      • Surgery (Player can heal a further 5HP if working in a hospital with power.)
    • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
    • Shopping (Player may choose which stores to loot, when searching a mall.)
      • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
    • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
    • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
    • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
    • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
    • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

            • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
              • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
              • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
              • Rend Flesh (Hand attacks deal an extra 1 damage.)
              • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
              • Memories of Life (Zombie is able to open doors to buildings.)
                      • Lurching Gait (Zombie can walk as fast as the living.)
                        • Ankle Grab (Zombie only spends 1AP standing up.)
                        Real name:Creedy Defense Force
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