employee no6 - Level 12 Scientist

Class:Scientist A non-descript survivor.

Wearing: a blood-flecked gas mask, a museum staff peaked cap, a blood-soaked black tie, a grey short-sleeved shirt, a black jacket, a high-visibility jacket, a pair of blue jeans and a blood-flecked pair of black boots

Level:12
XP:86 Group:none
Joined:2008-03-24 15:40:18 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
          • Free Running (Can move between adjacent buildings without stepping outside.)
          • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
          • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
            • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
            • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
              • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
                • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
                • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
                • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                            • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                      • Memories of Life (Zombie is able to open doors to buildings.)
                                                  Died:22 times
                                                  First died:unknown
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