Athelor - Level 23 Zombie

Class:Zombie A non-descript zombie.

Wearing: a torn and bloodstained black T-shirt, a tattered and bloodstained black jacket, a ripped and blood-soaked pair of black jeans and a battered pair of black leather boots

Level:23
XP:145 Group:The Dead Walker
Joined:2008-02-27 21:35:49 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
                  • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                            • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                              • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                            • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                              • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                              • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                              • Rend Flesh (Hand attacks deal an extra 1 damage.)
                              • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                              • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                            • Memories of Life (Zombie is able to open doors to buildings.)
                                  • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                  • Lurching Gait (Zombie can walk as fast as the living.)
                                    • Ankle Grab (Zombie only spends 1AP standing up.)
                                  • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                    • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
                                  Died:37 times
                                  First died:unknown
                                  Real name:Matheus
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