klawisz - Level 28 Civilian

Class:Civilian Short slim bearded man with broken glasses on his nose.
`Dual Nature` is written on his T-shirt.

Wearing: a chef's hat, a blood-flecked yellow tie, a torn and blood-flecked black short-sleeved shirt, a bloodstained black jacket, a torn pair of yellow trousers and a bloodstained pair of dark brown boots

Level:28
XP:40 Group:Feral Undead
Joined:2008-02-24 21:13:08 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Axe Proficiency (An extra +15% when attacking with an axe.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
          • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
                      • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                          • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                            • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                            • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                            • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                          • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                            • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                          • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                            • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                            • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                            • Rend Flesh (Hand attacks deal an extra 1 damage.)
                            • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                            • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                          • Memories of Life (Zombie is able to open doors to buildings.)
                            • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                            • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                              • Bellow (When facing at least 25 survivors, the zombie can give a groan audible up to ten blocks away.)
                            • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                            • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                          • Lurching Gait (Zombie can walk as fast as the living.)
                            • Ankle Grab (Zombie only spends 1AP standing up.)
                            Died:51 times
                            First died:during the early outbreaks
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